
/**
 * @(#)GameBoard.java
 *
 *
 * @author
 * @version 1.00 2012/3/9
 */

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseListener;
import java.awt.event.MouseEvent;
import javax.swing.*;

public class GameBoard extends JPanel implements MouseListener{

	int Rows, Columns, Resolution;

    public GameBoard(int row, int col, int res)
    {
    	super(new GridBagLayout(), true);

    	Rows = row;
    	Columns = col;
    	Resolution = res;

    	this.setPreferredSize(new Dimension(Columns*Resolution, Rows*Resolution));
    	
    	
    }

	//Mouse Listener Events
    public void mousePressed(MouseEvent e) {}
    public void mouseReleased(MouseEvent e) {}
    public void mouseEntered(MouseEvent e) {}
    public void mouseExited(MouseEvent e) {}
    public void mouseClicked(MouseEvent e) {}

    //ActionListener
	public void actionPerformed(ActionEvent a) {}
}